TextView Tutorial, Variations and Customizations
Android TextView Tutorial and Examples
Let's discuss one of the most simple and commonly used android widgets, the TextView
class.
Android TextView is a User interface widget that displays basic texts.
In almost every Graphical User Interface toolkit out there, a component or control for displaying text is there. Be it the Label
in Windows Forms
or the JLabel
in Swing
.
This is because we mostly communicate via texts and these texts have to be rendered. Well the textview renders them in Android.
TextViews and labels are normally considered basic and are easy to work with.
In android textviews are actually editable though by default this is disabled. Instead it's subclass the EditText
on the other hand allows for editing.
TextView as a class resides in the android.widget
package.
TextView derives from android.view.View
class and implements import android.view.ViewTreeObserver.OnPreDrawListener
.
TextViews can be created either programmatically or via inflation of XML. Here are the constructors to create a TextView object programmatically.
No. | Constructor |
---|---|
1. | public TextView(Context context) |
2. | public TextView(Context context, AttributeSet attrs) |
3. | public TextView(Context context, AttributeSet attrs, int defStyleAttr) |
4. | public TextView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) |
Let's look at various TextView examples:
Creating TextView From XML Definition
Most of the time we define textviews via xml and inflate them in our activity. Here's a typical definition of android textview;
<TextView
android_id="@+id/greetingsTxt"
android_layout_width="wrap_content"
android_layout_height="wrap_content"
android_text="Hello World!"
/>
- First we specify a unique id for the textview using
android:id=""
attribute that will be used to reference the textview from C# code. - We then define the layout width(
android:layout_width=""
) and height(android:layout_height=""
) of the textview. - Next we specify the text via the
android:text=""
attribute.
We then come to our MainActivity
's OnCreate()
method. OnCreate()
method is a lifecycle callback that gets called when the activity in android has been created.
Normally we make view initializations here since the activity has been created.
But first we make sure that the following method has been invoked:
The above method will inflate our `activity_main.axml` layout and set it as the layout of our activity. This layout has to be inflated first since it contains our `TextView`.
Then we come reference our `TextView`:
This will give us a textview reference which we can use to set text:
If we run the project we get:
Here's the full source code: activity_main.axml:
android_layout_width="match_parent"
android_layout_height="match_parent"
tools_context="com.tutorials.hp.textviewapp.MainActivity">
MainActivity.java
package com.tutorials.hp.textviewapp;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
TextView greetingsTxt= (TextView) findViewById(R.id.greetingsTxt);
greetingsTxt.setText("Hello World Over there");
}
}
Creating TextView Programmatically as the ContentView of an Activity
It's not mandatory that you set a layout as the content view of an activity.
You can use a view instead of inflating a layout. If anything the layouts do get inflated into a view object.
However this is only suitable for simple interfaces. if you need a complex interface with nested widgets, then you use the layout as it's easier to write such declaratively.
First we instantiate a TextView programmatically, passing in the `Context` object:
Let's then set the textview's background color programmatically:
Then set the text:
And finally set the content view:
Here's the full code. Note we don't need an xml layout:
package com.tutorials.hp.textviewapp;
import android.graphics.Color;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
TextView greetingsTxt=new TextView(this);
greetingsTxt.setBackgroundColor(Color.GREEN);
setContentView(greetingsTxt);
}
}
Here's what we get:
Here's another example of building a textview programmatically with several attributes being set:
private TextView buildTextView(Context context, CharSequence text) {
TextView textView = new TextView(context);
LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(0, ViewGroup.LayoutParams.MATCH_PARENT, 1);
textView.setLayoutParams(params);
textView.setTextColor(mTextColor);
textView.setText(text);
textView.setTextSize(TypedValue.COMPLEX_UNIT_SP, mTextSize);
textView.setMaxLines(3);
textView.setEllipsize(TextUtils.TruncateAt.END);
textView.setGravity(Gravity.CENTER);
textView.setPadding(mPaddingHorizontal, mPaddingVertical, mPaddingHorizontal, mPaddingVertical);
return textView;
}
Hiding a TextView
What about if you want to hide a textview. Well it's a view so we can simply set it's visibility to `View.GONE`:
public void hideTextView()
{
TextView positive = (TextView) findViewById(R.id.action_positive);
positive.setVisibility(View.GONE);
TextView negative = (TextView) findViewById(R.id.action_negative);
negative.setVisibility(View.GONE);
}
Using TextView in a Fragment
Well just override the `onCreateView()` method of your Fragment, then first make sure the Fragment layout is inflated into a View object.
Then find the textview from that inflated view:
Then of course you can set it's text property as you wish:
@Nullable @Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container,
@Nullable Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_child, container, false);
TextView tv = (TextView) view.findViewById(R.id.text);
tv.setText(toString());
return view;
}
Common TextView Methods and examples
1. setText()
To set text to a textview you simply use the `setText()` method.
What about if you want to set text that has been sent from another activity:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_counter);
TextView courseTxt = (TextView) findViewById(R.id.textView3);
courseTxt.setText(getIntent().getStringExtra("course_id"));
courseTxt.setTextColor(Color.WHITE);
}
2. setTextColor()
Let's say we have the color in defined in the colors.xml resource, so we load the color from there using `getResources().getColor()` invokation.
You can also set color literal in hexadecimal notation(using the characters '0x' followed by the hexadecimal number) like this;
This is the Opaque black color we've used.
However we can also set the color from the `android.Graphics.Color` class as follows:
3. setBackgroundColor()
Well we are also capable of setting the background color of a textview:
5. setGravity()
6. setTextSize()
7. setSingleLine()
8. setTypeface()
Typeface font = FontManager.getInstance().getFont(FontManager.Font.ROBOTO_LIGHT);
nameTxt.setTypeface(font);
9. setId()
10. setLayoutParams()
11. How to add and Cancel Strike Through to TextView
These two methods show us how to add or cancel a strike through in a textview widget.
You just pass that textView as a parameter and we invoke the `setPaintFlags()` with the appropriate parameters. We utilize the `Paint` class, which normally holds the style and color information about how to draw geometries, text and bitmaps.
// Set the strikethrough
public static void addStrikeThrough(TextView textView) {
textView.setPaintFlags(textView.getPaintFlags() | Paint.STRIKE_THRU_TEXT_FLAG);
}
// Cancel the strikethrough
public static void removeStrikeThrough(TextView textView) {
textView.setPaintFlags(textView.getPaintFlags() & (~Paint.STRIKE_THRU_TEXT_FLAG));
}
11. postDelayed()
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
place = (TextView) findViewById(R.id.tv_placeholder);
textView = (TextView) findViewById(R.id.tv_info);
textView.postDelayed(new Runnable() {
@Override
public void run() {
place.setVisibility(View.GONE);
if (EmulatorDetector.getDefault().isEmulator()) {
textView.setText("This device is emulatorn" + EmulatorDetector.getDefault().getEmulatorName());
} else {
textView.setText("This device is not emulatorn");
}
}
}, 1000L);
}
12. How to create a Gradient TextView
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Shader;
import android.os.Build;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.widget.TextView;
public class GradientTextView extends TextView {
public GradientTextView(Context context) {
super(context);
}
public GradientTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public GradientTextView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
@Override
protected void onDraw(Canvas canvas) {
CharSequence text = getText();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
if(!TextUtils.isEmpty(text)&&text.length()
``
2. Android TextView - Fill From StringBuilder
Android TextView and StringBuilder Example Tutorial.
How to populate a textview from a stringbuilder.
android.widget.TextView
is a class used to render texts.
java.lang.StringBuilder
on the other hand allows for creation of modifiable string of characters. StringBuilder is the replacemnet for StringBuffer
class for non-concurrent use.
In this example we'll see how to:
- Create a StringBuilder with multiple items.
- Render the StringBuilder items in a TextView line by line.
For this example we don't need any XML layout. Instead we create and set an android.view.View
object as our contentView for our activity.
Let's go.
Classes in Java are normally grouped into packages. So we first specify the package for our MainActivity class.
We then define the class:
We'll then add several imports above the class:
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
Then make the class derive from AppCompatActivity
.
AppCompatActivity makes your activity backword compatible with older devices. To use it your app level build.gradle dependencies section must contain the following support library. Note the version can differ:
We then override the onCreate()
method inside our class. This is a lifecycle callback for android that gets raised when the activity is created. We'll do our stuff right here.
Note that we have to call the super class onCreate() method as above and pass it the savedInstanceState.
Then we instantiate the StringBuilder class:
All these we do inside the onCreate()
method.
Then append our data using method chaining. This is possible since each append()
method returns an instance of the StringBuilder
.
sb.append("Mercury n").append("Venus n").append("Earth n").append("Mars n").append("Jupiter n").append("Saturn n").append("Neptunen").append("Uranus n");
Then instantiate our TextView, passing in our Context object.
Then convert our StringBuilder to String using the toString()
method so that we can display it in the TextView.
Lastly we call the setContentView()
method of the AppCompatActivity class. This method will set our TextView as the main view of our activity.
Here's the full source code. Note we don't need an XML for this example.
package com.tutorials.hp.textviewstringbuilder;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
StringBuilder sb=new StringBuilder();
sb.append("Mercury n").append("Venus n").append("Earth n").append("Mars n")
.append("Jupiter n").append("Saturn n").append("Neptune n").append("Uranus n");
TextView planetsTxt=new TextView(this);
planetsTxt.setText(sb.toString());
setContentView(planetsTxt);
}
}
Android AppCompatTextView
AppCompatTextView is basically a TextView which provides support to older version of the android platform with compatible features of a TextView.
Whenever you use a TextView, android may automatically use the AppCompatTextView.
This is if your project has the necessary support library dependencies.
AppCompatTextView resides in the android.support.v7.widget
package.
This class derives from TextView:
Given that it derives from android.widget.TextView
, this class inherits TextView's XML attributes. Some of these attributes are inherited by TextView itself from the base View class.
Creating AppCompatTextView.
Not only can you create AppCompatTextView via the XML specifications, but you can also create them programmatically.
To do so you can use the provided public constructors.
Android does provide us three of those:
No. | Constructor |
---|---|
1. | AppCompatTextView(Context context) |
2. | AppCompatTextView(Context context, AttributeSet attrs) |
3. | AppCompatTextView(Context context, AttributeSet attrs, int defStyleAttr) |
As for the methods this class does inherit them from other classes like TextView, View and Object.
How to detect links,hashtags,mention, phones etc in TextViews
We mostly render labels and text data using textviews in android. By default textviews are pretty basic and usually you have to manually parse the text to detect hashtags, links, phone numbers, emails and mentions.
However there are a couple of solutions you can use for this capability.
(a). AutoLinkTextViewV2
AutoLinkTextViewV2 is the new version of the AutoLinkTextView.
The main differences between the old and new version are
- Fully migration to Kotlin
- Added several new features
- Some improvements and fixes
It supports automatic detection and click handling for
- Hashtags (#)
- Mentions (@)
- URLs (http://)
- Phone Numbers
- Emails
- Custom Regex
Features
- Default support for Hashtag, Mention, Link, Phone number and Email
- Support for custom types via regex
- Transform url to short clickable text
- Ability to apply multiple spans to any mode
- Ability to set specific text color
- Ability to set pressed state color
Step 1: Installation
This library is hosted in jcenter. The minimum API supported is API level 16.
To install it:
Step 2: Layout
Then in the layout add:
Step 3: Code
Then in the code
Add one or multiple:
You can add URL transformations to transform URL into clickable texts:
autoLinkTextView.addUrlTransformations(
"https://google.com" to "Google",
"https://en.wikipedia.org/wiki/Wear_OS" to "Wear OS")
Or attach a URL processor:
autoLinkTextView.attachUrlProcessor { originalUrl: String ->
when {
originalUrl.startsWith("https://en.wikipedia") -> "Wiki"
originalUrl.contains("android") -> "Android"
else -> originalUrl
}
}
You can style the transformations:
autoLinkTextView.addSpan(MODE_URL, StyleSpan(Typeface.ITALIC), UnderlineSpan())
autoLinkTextView.addSpan(MODE_HASHTAG, UnderlineSpan(), TypefaceSpan("monospace"))
You can listen to the link click event:
Setting text by the way is easy:
Read more or find full example here.
How to copy TextView content into Clipboard
In this short piece we want to look at several easy ways to copy textview content into the clipboard. For example, suppose you want to copy TextView content into an edittext for saving.
(a). Use CopyButton
CopyButton is a simple library created for just that purpose. It is free from boilerplate code and can be attached to a textview. For example you can listen to double click or long click events in a textview, then react by copying the text content of that textview.
Step 1: Installation
Install it from jitpack:
allprojects {
repositories {
...
maven { url 'https://jitpack.io' }
}
}
dependencies {
implementation 'com.github.hajiyevelnur92:Copy-button:1.0'
}
Step 2: Code
Then in the code:
import codehive.copybuttonlibrary.CopyButtonLibrary;
...
CopyButtonLibrary copyButtonLibrary = new CopyButtonLibrary(getApplicationContext(),textView);
copyButtonLibrary.init();
Links
Creating an EmailValidator
Android AutoCompleteTextView Tutorial and Example
Validating Email Address using Regex
import android.text.util.Rfc822Tokenizer;
import android.widget.AutoCompleteTextView.Validator;
import java.util.regex.Pattern;
public class EmailAddressValidator implements Validator {
private static final Pattern EMAIL_ADDRESS_PATTERN = Pattern.compile(
"[a-zA-Z0-9+._%-]{1,256}" +
"@" +
"[a-zA-Z0-9][a-zA-Z0-9-]{0,64}" +
"(" +
"." +
"[a-zA-Z0-9][a-zA-Z0-9-]{0,25}" +
")+"
);
public CharSequence fixText(CharSequence invalidText) {
return "";
}
public boolean isValid(CharSequence text) {
return Rfc822Tokenizer.tokenize(text).length > 0;
}
public boolean isValidAddressOnly(CharSequence text) {
return EMAIL_ADDRESS_PATTERN.matcher(text).matches();
}
}
How to Get an Individual Touched Word in a TextView
Get the Touched individual word from a TextView with a paragraph.
A sample app to how to get touched a word on the TextView.
Here is the demo:
Step 1. Design Layouts
For this project let's create the following layouts:
(a). activity_main.xml
Our
activity_main
layout.
This layout will represent our Main Activity's layout. Specify androidx.constraintlayout.widget.ConstraintLayout
as it's root element then inside it place the following widgets:
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
tools:text="@string/sampleText"
android:padding="8dp"
android:textSize="16sp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
Step 2. Write Code
Finally we need to write our code as follows:
(a). MainActivity.kt
Our
MainActivity
class.
Create a Kotlin file named MainActivity.kt
and add the necessary imports. Here are some of the imports we will be using:
1. Log
from the android.util
package.
2. View
from the android.view
package.
3. Toast
from the android.widget
package.
4. AppCompatActivity
from the androidx.appcompat.app
package.
5. *
from the kotlinx.android.synthetic.main.activity_main
package.
Then extend the AppCompatActivity
and add its contents as follows:
First override these callbacks:
onCreate(savedInstanceState: Bundle?)
.onClick(widget: View)
.updateDrawState(ds: TextPaint)
.
Then we will be creating the following functions:
getClickableSpan(parameter)
- We pass aString
object as a parameter.
(a). Our getClickableSpan()
function
Write the getClickableSpan()
function as follows:
private fun getClickableSpan(word: String): ClickableSpan? {
return object : ClickableSpan() {
override fun onClick(widget: View) {
Log.d("tapped on:", word)
Toast.makeText(widget.context, word, Toast.LENGTH_SHORT)
.show()
}
override fun updateDrawState(ds: TextPaint) {
ds.isUnderlineText = false
ds.isAntiAlias = true
}
}
}
Here is the full code:
package replace_with_your_package_name
import android.os.Build
import android.os.Bundle
import android.text.Html
import android.text.Spannable
import android.text.TextPaint
import android.text.method.LinkMovementMethod
import android.text.style.ClickableSpan
import android.util.Log
import android.view.View
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*
import java.text.BreakIterator
import java.util.*
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val sampleText = getString(R.string.sampleText)
textView.movementMethod = LinkMovementMethod.getInstance()
val htmlText = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
Html.fromHtml(sampleText, Html.FROM_HTML_MODE_LEGACY);
} else {
Html.fromHtml(sampleText);
}
textView.text = htmlText
val rawText = textView.text.toString()
val iterator = BreakIterator.getWordInstance(Locale.US)
iterator.setText(rawText)
var start = iterator.first()
var end = iterator.next()
while (end != BreakIterator.DONE) {
val possibleWord = rawText.substring(start, end)
if (Character.isLetterOrDigit(possibleWord[0])) {
val clickSpan = getClickableSpan(possibleWord)
(textView.text as Spannable).setSpan(clickSpan, start, end,
Spannable.SPAN_EXCLUSIVE_EXCLUSIVE)
}
start = end
end = iterator.next()
}
}
private fun getClickableSpan(word: String): ClickableSpan? {
return object : ClickableSpan() {
override fun onClick(widget: View) {
Log.d("tapped on:", word)
Toast.makeText(widget.context, word, Toast.LENGTH_SHORT)
.show()
}
override fun updateDrawState(ds: TextPaint) {
ds.isUnderlineText = false
ds.isAntiAlias = true
}
}
}
}
Reference
Download the code below:
No. | Link |
---|---|
1. | Download Full Code |
2. | Read more here. |
3. | Follow code author here. |