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TextView Tutorial, Variations and Customizations

Android TextView Tutorial and Examples

Let's discuss one of the most simple and commonly used android widgets, the TextView class.

Android TextView is a User interface widget that displays basic texts.

In almost every Graphical User Interface toolkit out there, a component or control for displaying text is there. Be it the Label in Windows Forms or the JLabel in Swing.

This is because we mostly communicate via texts and these texts have to be rendered. Well the textview renders them in Android.

TextViews and labels are normally considered basic and are easy to work with.

In android textviews are actually editable though by default this is disabled. Instead it's subclass the EditText on the other hand allows for editing.

TextView as a class resides in the android.widget package.

package android.widget;

TextView derives from android.view.View class and implements import android.view.ViewTreeObserver.OnPreDrawListener.

public class TextView extends View implements OnPreDrawListener {}

TextViews can be created either programmatically or via inflation of XML. Here are the constructors to create a TextView object programmatically.

No. Constructor
1. public TextView(Context context)
2. public TextView(Context context, AttributeSet attrs)
3. public TextView(Context context, AttributeSet attrs, int defStyleAttr)
4. public TextView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes)

Let's look at various TextView examples:

Creating TextView From XML Definition

Most of the time we define textviews via xml and inflate them in our activity. Here's a typical definition of android textview;

<TextView
    android_id="@+id/greetingsTxt"
    android_layout_width="wrap_content"
    android_layout_height="wrap_content"
    android_text="Hello World!"
/>
  • First we specify a unique id for the textview usingandroid:id="" attribute that will be used to reference the textview from C# code.
  • We then define the layout width(android:layout_width="") and height(android:layout_height="") of the textview.
  • Next we specify the text via the android:text="" attribute.

We then come to our MainActivity's OnCreate() method. OnCreate() method is a lifecycle callback that gets called when the activity in android has been created.

Normally we make view initializations here since the activity has been created.

But first we make sure that the following method has been invoked:

setContentView(R.layout.activity_main);
```language

The above method will inflate our `activity_main.axml` layout and set it as the layout of our activity. This layout has to be inflated first since it contains our `TextView`.

Then we come reference our `TextView`:

TextView greetingsTxt= (TextView) findViewById(R.id.greetingsTxt);

This will give us a textview reference which we can use to set text:

 greetingsTxt.setText("Hello World Over there");

If we run the project we get:

Here's the full source code: activity_main.axml:

    android_layout_width="match_parent"
    android_layout_height="match_parent"
    tools_context="com.tutorials.hp.textviewapp.MainActivity">

MainActivity.java

package com.tutorials.hp.textviewapp;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        TextView greetingsTxt= (TextView) findViewById(R.id.greetingsTxt);
        greetingsTxt.setText("Hello World Over there");
    }
}

Creating TextView Programmatically as the ContentView of an Activity

It's not mandatory that you set a layout as the content view of an activity.

You can use a view instead of inflating a layout. If anything the layouts do get inflated into a view object.

However this is only suitable for simple interfaces. if you need a complex interface with nested widgets, then you use the layout as it's easier to write such declaratively.

First we instantiate a TextView programmatically, passing in the `Context` object:

TextView greetingsTxt=new TextView(this);

Let's then set the textview's background color programmatically:

greetingsTxt.setBackgroundColor(Color.GREEN);

Then set the text:

greetingsTxt.setBackgroundColor(Color.GREEN);

And finally set the content view:

setContentView(greetingsTxt);

Here's the full code. Note we don't need an xml layout:

package com.tutorials.hp.textviewapp;

import android.graphics.Color;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        TextView greetingsTxt=new TextView(this);
        greetingsTxt.setBackgroundColor(Color.GREEN);
        setContentView(greetingsTxt);
    }
}

Here's what we get:

Here's another example of building a textview programmatically with several attributes being set:

private TextView buildTextView(Context context, CharSequence text) {
    TextView textView = new TextView(context);
    LinearLayout.LayoutParams params = new LinearLayout.LayoutParams(0, ViewGroup.LayoutParams.MATCH_PARENT, 1);
    textView.setLayoutParams(params);
    textView.setTextColor(mTextColor);
    textView.setText(text);
    textView.setTextSize(TypedValue.COMPLEX_UNIT_SP, mTextSize);
    textView.setMaxLines(3);
    textView.setEllipsize(TextUtils.TruncateAt.END);
    textView.setGravity(Gravity.CENTER);
    textView.setPadding(mPaddingHorizontal, mPaddingVertical, mPaddingHorizontal, mPaddingVertical);
    return textView;
}

Hiding a TextView

What about if you want to hide a textview. Well it's a view so we can simply set it's visibility to `View.GONE`:

public void hideTextView()
{
    TextView positive = (TextView) findViewById(R.id.action_positive);
    positive.setVisibility(View.GONE);
    TextView negative = (TextView) findViewById(R.id.action_negative);
    negative.setVisibility(View.GONE);
}

Using TextView in a Fragment

Well just override the `onCreateView()` method of your Fragment, then first make sure the Fragment layout is inflated into a View object.

Then find the textview from that inflated view:

  TextView tv = (TextView) view.findViewById(R.id.text);

Then of course you can set it's text property as you wish:

@Nullable @Override
public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container,
    @Nullable Bundle savedInstanceState) {

  View view = inflater.inflate(R.layout.fragment_child, container, false);
  TextView tv = (TextView) view.findViewById(R.id.text);
  tv.setText(toString());

  return view;
}

Common TextView Methods and examples

1. setText()

To set text to a textview you simply use the `setText()` method.

TextView nameTxt = (TextView) findViewById(R.id.nameTxt);
nameTxt.setText(msg);

What about if you want to set text that has been sent from another activity:

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_counter);

    TextView courseTxt = (TextView) findViewById(R.id.textView3);
    courseTxt.setText(getIntent().getStringExtra("course_id"));
    courseTxt.setTextColor(Color.WHITE);
}
2. setTextColor()

Let's say we have the color in defined in the colors.xml resource, so we load the color from there using `getResources().getColor()` invokation.

nameTxt.setTextColor(mContext.getResources().getColor(R.color.text_black));

You can also set color literal in hexadecimal notation(using the characters '0x' followed by the hexadecimal number) like this;

nameTxt.setTextColor(0xFF000000);

This is the Opaque black color we've used.

However we can also set the color from the `android.Graphics.Color` class as follows:

nameTxt.setTextColor(Color.BLACK);
nameTxt.setTextColor(Color.WHITE);
3. setBackgroundColor()

Well we are also capable of setting the background color of a textview:

nameTxt.setBackgroundColor(getResources().getColor(R.color.color_yellow_fcf3cd));
5. setGravity()
nameTxt.setGravity(Gravity.CENTER);
6. setTextSize()
nameTxt.setTextSize(TypedValue.COMPLEX_UNIT_DIP, 13);
7. setSingleLine()
nameTxt.setSingleLine();
8. setTypeface()
Typeface font = FontManager.getInstance().getFont(FontManager.Font.ROBOTO_LIGHT);
nameTxt.setTypeface(font);
9. setId()
nameTxt.setId((int) getItemId(position));
10. setLayoutParams()
nameTxt.setLayoutParams(new RelativeLayout.LayoutParams(-1, -1));
11. How to add and Cancel Strike Through to TextView

These two methods show us how to add or cancel a strike through in a textview widget.

You just pass that textView as a parameter and we invoke the `setPaintFlags()` with the appropriate parameters. We utilize the `Paint` class, which normally holds the style and color information about how to draw geometries, text and bitmaps.

    // Set the strikethrough
    public static void addStrikeThrough(TextView textView) {
        textView.setPaintFlags(textView.getPaintFlags() | Paint.STRIKE_THRU_TEXT_FLAG);
    }

    // Cancel the strikethrough
    public static void removeStrikeThrough(TextView textView) {
        textView.setPaintFlags(textView.getPaintFlags() & (~Paint.STRIKE_THRU_TEXT_FLAG));
    }
11. postDelayed()
@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    place = (TextView) findViewById(R.id.tv_placeholder);
    textView = (TextView) findViewById(R.id.tv_info);
    textView.postDelayed(new Runnable() {
        @Override
        public void run() {
            place.setVisibility(View.GONE);
            if (EmulatorDetector.getDefault().isEmulator()) {
                textView.setText("This device is emulatorn" + EmulatorDetector.getDefault().getEmulatorName());
            } else {
                textView.setText("This device is not emulatorn");
            }
        }
    }, 1000L);
}
12. How to create a Gradient TextView
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Paint;
import android.graphics.Shader;
import android.os.Build;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.widget.TextView;

public class GradientTextView extends TextView {

    public GradientTextView(Context context) {
        super(context);
    }

    public GradientTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public GradientTextView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        CharSequence text = getText();
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN) {
            if(!TextUtils.isEmpty(text)&&text.length()

``

2. Android TextView - Fill From StringBuilder

Android TextView and StringBuilder Example Tutorial.

How to populate a textview from a stringbuilder.

android.widget.TextView is a class used to render texts.

java.lang.StringBuilder on the other hand allows for creation of modifiable string of characters. StringBuilder is the replacemnet for StringBuffer class for non-concurrent use.

In this example we'll see how to:

  • Create a StringBuilder with multiple items.
  • Render the StringBuilder items in a TextView line by line.

For this example we don't need any XML layout. Instead we create and set an android.view.View object as our contentView for our activity.

Let's go.

Classes in Java are normally grouped into packages. So we first specify the package for our MainActivity class.

package com.tutorials.hp.textviewstringbuilder;

We then define the class:

public class MainActivity{}

We'll then add several imports above the class:

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;

Then make the class derive from AppCompatActivity.

public class MainActivity extends AppCompatActivity {}

AppCompatActivity makes your activity backword compatible with older devices. To use it your app level build.gradle dependencies section must contain the following support library. Note the version can differ:

compile 'com.android.support:appcompat-v7:26.+'

We then override the onCreate() method inside our class. This is a lifecycle callback for android that gets raised when the activity is created. We'll do our stuff right here.

protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
   }

Note that we have to call the super class onCreate() method as above and pass it the savedInstanceState.

Then we instantiate the StringBuilder class:

StringBuilder sb=new StringBuilder();

All these we do inside the onCreate() method.

Then append our data using method chaining. This is possible since each append() method returns an instance of the StringBuilder.

sb.append("Mercury n").append("Venus n").append("Earth n").append("Mars n").append("Jupiter n").append("Saturn n").append("Neptunen").append("Uranus n");

Then instantiate our TextView, passing in our Context object.

TextView planetsTxt=new TextView(this);

Then convert our StringBuilder to String using the toString() method so that we can display it in the TextView.

planetsTxt.setText(sb.toString());

Lastly we call the setContentView() method of the AppCompatActivity class. This method will set our TextView as the main view of our activity.

setContentView(planetsTxt);

Here's the full source code. Note we don't need an XML for this example.

package com.tutorials.hp.textviewstringbuilder;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);

        StringBuilder sb=new StringBuilder();
        sb.append("Mercury n").append("Venus n").append("Earth n").append("Mars n")
        .append("Jupiter n").append("Saturn n").append("Neptune n").append("Uranus n");

        TextView planetsTxt=new TextView(this);
        planetsTxt.setText(sb.toString());
        setContentView(planetsTxt);
    }
}

Android AppCompatTextView

AppCompatTextView is basically a TextView which provides support to older version of the android platform with compatible features of a TextView.

Whenever you use a TextView, android may automatically use the AppCompatTextView.

This is if your project has the necessary support library dependencies.

AppCompatTextView resides in the android.support.v7.widget package.

package android.support.v7.widget;

This class derives from TextView:

public class AppCompatTextView extends TextView{}

Given that it derives from android.widget.TextView, this class inherits TextView's XML attributes. Some of these attributes are inherited by TextView itself from the base View class.

Creating AppCompatTextView.

Not only can you create AppCompatTextView via the XML specifications, but you can also create them programmatically.

To do so you can use the provided public constructors.

Android does provide us three of those:

No. Constructor
1. AppCompatTextView(Context context)
2. AppCompatTextView(Context context, AttributeSet attrs)
3. AppCompatTextView(Context context, AttributeSet attrs, int defStyleAttr)

As for the methods this class does inherit them from other classes like TextView, View and Object.

How to detect links,hashtags,mention, phones etc in TextViews

We mostly render labels and text data using textviews in android. By default textviews are pretty basic and usually you have to manually parse the text to detect hashtags, links, phone numbers, emails and mentions.

However there are a couple of solutions you can use for this capability.

(a). AutoLinkTextViewV2

AutoLinkTextViewV2 is the new version of the AutoLinkTextView.

The main differences between the old and new version are

  • Fully migration to Kotlin
  • Added several new features
  • Some improvements and fixes

It supports automatic detection and click handling for

  • Hashtags (#)
  • Mentions (@)
  • URLs (http://)
  • Phone Numbers
  • Emails
  • Custom Regex

Features

  • Default support for Hashtag, Mention, Link, Phone number and Email
  • Support for custom types via regex
  • Transform url to short clickable text
  • Ability to apply multiple spans to any mode
  • Ability to set specific text color
  • Ability to set pressed state color

Step 1: Installation

This library is hosted in jcenter. The minimum API supported is API level 16.

To install it:

implementation 'com.github.armcha:AutoLinkTextViewV2:2.1.1'

Step 2: Layout

Then in the layout add:

Step 3: Code

Then in the code

val autoLinkTextView = findViewById(R.id.autolinkTextView);

Add one or multiple:

autoLinkTextView.addAutoLinkMode(
                MODE_HASHTAG,
                MODE_URL)

You can add URL transformations to transform URL into clickable texts:

autoLinkTextView.addUrlTransformations(
                "https://google.com" to "Google",
                "https://en.wikipedia.org/wiki/Wear_OS" to "Wear OS")

Or attach a URL processor:

autoLinkTextView.attachUrlProcessor { originalUrl: String ->
    when {
        originalUrl.startsWith("https://en.wikipedia") -> "Wiki"
        originalUrl.contains("android") -> "Android"
        else -> originalUrl
    }
}

You can style the transformations:

autoLinkTextView.addSpan(MODE_URL, StyleSpan(Typeface.ITALIC), UnderlineSpan())
autoLinkTextView.addSpan(MODE_HASHTAG, UnderlineSpan(), TypefaceSpan("monospace"))

You can listen to the link click event:

autoLinkTextView.onAutoLinkClick { item: AutoLinkItem ->
}

Setting text by the way is easy:

autoLinkTextView.text = getString(R.string.android_text)

Read more or find full example here.

How to copy TextView content into Clipboard

In this short piece we want to look at several easy ways to copy textview content into the clipboard. For example, suppose you want to copy TextView content into an edittext for saving.

(a). Use CopyButton

CopyButton is a simple library created for just that purpose. It is free from boilerplate code and can be attached to a textview. For example you can listen to double click or long click events in a textview, then react by copying the text content of that textview.

Step 1: Installation

Install it from jitpack:

allprojects {
    repositories {
        ...
        maven { url 'https://jitpack.io' }
    }
}

dependencies {
     implementation 'com.github.hajiyevelnur92:Copy-button:1.0'
}

Step 2: Code

Then in the code:

import codehive.copybuttonlibrary.CopyButtonLibrary;
...

CopyButtonLibrary copyButtonLibrary = new CopyButtonLibrary(getApplicationContext(),textView);
copyButtonLibrary.init();

Links

  1. Download the code here and follow the author here.

Creating an EmailValidator

Android AutoCompleteTextView Tutorial and Example

Validating Email Address using Regex

import android.text.util.Rfc822Tokenizer;
import android.widget.AutoCompleteTextView.Validator;

import java.util.regex.Pattern;

public class EmailAddressValidator implements Validator {
    private static final Pattern EMAIL_ADDRESS_PATTERN = Pattern.compile(
          "[a-zA-Z0-9+._%-]{1,256}" +
          "@" +
          "[a-zA-Z0-9][a-zA-Z0-9-]{0,64}" +
          "(" +
          "." +
          "[a-zA-Z0-9][a-zA-Z0-9-]{0,25}" +
          ")+"
      );

    public CharSequence fixText(CharSequence invalidText) {
        return "";
    }

    public boolean isValid(CharSequence text) {
        return Rfc822Tokenizer.tokenize(text).length > 0;
    }

    public boolean isValidAddressOnly(CharSequence text) {
        return EMAIL_ADDRESS_PATTERN.matcher(text).matches();
    }
}

How to Get an Individual Touched Word in a TextView

Get the Touched individual word from a TextView with a paragraph.

A sample app to how to get touched a word on the TextView.

Here is the demo:

TextView Tutorial

Step 1. Design Layouts

For this project let's create the following layouts:

(a). activity_main.xml

Our activity_main layout.

This layout will represent our Main Activity's layout. Specify androidx.constraintlayout.widget.ConstraintLayout as it's root element then inside it place the following widgets:

  1. TextView
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <TextView
        android:id="@+id/textView"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        tools:text="@string/sampleText"
        android:padding="8dp"
        android:textSize="16sp"
        app:layout_constraintBottom_toBottomOf="parent"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        app:layout_constraintTop_toTopOf="parent" />

</androidx.constraintlayout.widget.ConstraintLayout>

Step 2. Write Code

Finally we need to write our code as follows:

(a). MainActivity.kt

Our MainActivity class.

Create a Kotlin file named MainActivity.kt and add the necessary imports. Here are some of the imports we will be using: 1. Log from the android.util package. 2. View from the android.view package. 3. Toast from the android.widget package. 4. AppCompatActivity from the androidx.appcompat.app package. 5. * from the kotlinx.android.synthetic.main.activity_main package.

Then extend the AppCompatActivity and add its contents as follows:

First override these callbacks:

  1. onCreate(savedInstanceState: Bundle?).
  2. onClick(widget: View).
  3. updateDrawState(ds: TextPaint).

Then we will be creating the following functions:

  1. getClickableSpan(parameter) - We pass a String object as a parameter.

(a). Our getClickableSpan() function

Write the getClickableSpan() function as follows:

    private fun getClickableSpan(word: String): ClickableSpan? {
        return object : ClickableSpan() {
            override fun onClick(widget: View) {
                Log.d("tapped on:", word)
                Toast.makeText(widget.context, word, Toast.LENGTH_SHORT)
                        .show()
            }

            override fun updateDrawState(ds: TextPaint) {
                ds.isUnderlineText = false
                ds.isAntiAlias = true
            }
        }
    }

Here is the full code:

package replace_with_your_package_name

import android.os.Build
import android.os.Bundle
import android.text.Html
import android.text.Spannable
import android.text.TextPaint
import android.text.method.LinkMovementMethod
import android.text.style.ClickableSpan
import android.util.Log
import android.view.View
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import kotlinx.android.synthetic.main.activity_main.*
import java.text.BreakIterator
import java.util.*

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)

        val sampleText = getString(R.string.sampleText)

        textView.movementMethod = LinkMovementMethod.getInstance()

        val htmlText = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
            Html.fromHtml(sampleText, Html.FROM_HTML_MODE_LEGACY);
        } else {
            Html.fromHtml(sampleText);
        }

        textView.text = htmlText
        val rawText = textView.text.toString()
        val iterator = BreakIterator.getWordInstance(Locale.US)

        iterator.setText(rawText)

        var start = iterator.first()
        var end = iterator.next()

        while (end != BreakIterator.DONE) {
            val possibleWord = rawText.substring(start, end)
            if (Character.isLetterOrDigit(possibleWord[0])) {
                val clickSpan = getClickableSpan(possibleWord)
                (textView.text as Spannable).setSpan(clickSpan, start, end,
                        Spannable.SPAN_EXCLUSIVE_EXCLUSIVE)
            }
            start = end
            end = iterator.next()
        }
    }

    private fun getClickableSpan(word: String): ClickableSpan? {
        return object : ClickableSpan() {
            override fun onClick(widget: View) {
                Log.d("tapped on:", word)
                Toast.makeText(widget.context, word, Toast.LENGTH_SHORT)
                        .show()
            }

            override fun updateDrawState(ds: TextPaint) {
                ds.isUnderlineText = false
                ds.isAntiAlias = true
            }
        }
    }
}

Reference

Download the code below:

No. Link
1. Download Full Code
2. Read more here.
3. Follow code author here.